Berkeley SfM
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essential_matrix_solver.cpp File Reference
#include "essential_matrix_solver.h"
#include <Eigen/Core>
#include <Eigen/LU>
#include <gflags/gflags.h>
#include <glog/logging.h>
#include <vector>
#include "point_3d.h"
#include "triangulation.h"
#include "../camera/camera.h"

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Namespaces

 bsfm
 

Functions

 DEFINE_double (min_points_visible_ratio, 0.8,"Fraction of keypoint matches whose triangulation must be ""visible from both cameras. This value should be lowered if you ""expect lots of noisy matches.")
 

Function Documentation

DEFINE_double ( min_points_visible_ratio  ,
0.  8,
"Fraction of keypoint matches whose triangulation must be ""visible from both cameras. This value should be lowered if you ""expect lots of noisy matches."   
)