#include "essential_matrix_solver.h"
#include <Eigen/Core>
#include <Eigen/LU>
#include <gflags/gflags.h>
#include <glog/logging.h>
#include <vector>
#include "point_3d.h"
#include "triangulation.h"
#include "../camera/camera.h"
Go to the source code of this file.
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| | DEFINE_double (min_points_visible_ratio, 0.8,"Fraction of keypoint matches whose triangulation must be ""visible from both cameras. This value should be lowered if you ""expect lots of noisy matches.") |
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min_points_visible_ratio |
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"Fraction of keypoint matches whose triangulation must be ""visible from both cameras. This value should be lowered if you ""expect lots of noisy matches." |
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) |
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