#include "triangulation.h"
#include <Eigen/Core>
#include <Eigen/SVD>
#include <glog/logging.h>
#include "../util/types.h"
Go to the source code of this file.
|
| bool | bsfm::Triangulate (const FeatureList &features, const std::vector< Camera > &cameras, Point3D &point) |
| |
| bool | bsfm::Triangulate (const FeatureMatch &feature_match, const Camera &camera1, const Camera &camera2, Point3D &point) |
| |
| bool | bsfm::Triangulate (const FeatureMatchList &feature_matches, const Camera &camera1, const Camera &camera2, Point3DList &points) |
| |